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About the Game

Semblance is a puzzle platformer where your character and the world it inhabits is made of playdough. Squish, squash and deform your character and the world to solve puzzles in this soft, bouncy world. The world of our character, Squish, is usually entirely soft – but an infection and infestation of hard material has started to spread, feeding off the playdough world to survive. A guardian of the world gives it’s own life to give life to a very piece of the world – creating Squish. Squish must collect the very essences of their world to bring the soft world back to life.

Semblance has been in the minds of Nyamakop Games since 2015 when a mentor suggested expanding on an existing test project. Exploring the consequences of a deformable character in a mouldable world is a unique game design perspective.

About the Developer


  • Official Selection A MAZE. / Johannesburg" for Semblance, August 31, 2016
  • Most fun Gameplay Mechanic" Alpha Beta Gamer game of the year awards 2016
  • Selected for IndieMEGABooth at PAX EAST 2017, PAX EAST 2017, March 10 - 12, 2017

Critical Response

In a year with more than a few solid platformers, Semblance still manages to stand out.

Semblance is an astoundingly enjoyable puzzle game that never outstays its welcome.

A wonderful journey full of unique and clever ideas around every squishy corner.