About the Game
Semblance is a puzzle platformer where your character and the world it inhabits is made of playdough. Squish, squash and deform your character and the world to solve puzzles in this soft, bouncy world. The world of our character, Squish, is usually entirely soft - but an infection and infestation of hard material has started to spread, feeding off the playdough world to survive. A guardian of the world gives it’s own life to give life to a very piece of the world - creating Squish. Squish must collect the very essences of their world to bring the soft world back to life.
Semblance is the first South African game to ever debut on a Nintendo platform.
Since forming Nyamakop in 2015, co-founders Kimani and Myres have built their studio into one of the most promising emerging creators in African game development. Their debut game, Semblance, has been exhibited all over the world at consumer shows such as E3, PAX East, Gamescom and EGX in addition to more than a dozen intimate arts festivals such as Slamdance Film Festival, South by South West (SXSW), A MAZE and Out of Index. They have also participated in prestigious residencies such as the Stugan retreat and ‘Train Jam’, and were listed on Forbes Africa’s ‘30 under 30’ list for 2018.