The game’s unique and colorful aesthetic, as well as its story that “unravels organically” as you make your way through the world make it an intriguing release, even aside from its groundbreaking status as South Africa’s first game on the Switch.
Designer Ben Myres and programmer Cukia “Sugar” Kimani teamed up to bring the bubbly “Semblance” to life, which introduces us to a jelly-like world rife with many different obstacles. Players take on the role of a small, purple blob named Squish as they navigate a series of purple, teal, and pink-hued side-scrolling levels.
Squish is a malleable protagonist who can be reshaped and formed into various incarnations to assist players when it comes to navigating “Semblance’s” terrain. Players can actually “shape” the world as they bounce along, solving a variety of different spatial puzzles. By jumping up and into pieces of the landscape, Squish can reform parts of each level to open up new solutions to environmental quandaries.
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